I've been brewing digital beer on @cryptobrewmaster for quite a while. I never quite dove in and figured out the min-max strategies. I also never bothered to set up complex rings of accounts like some of the banned players. It's all too much work for a game I'm supposed to be enjoying.
For my half-assed attempts at this game, I say I did pretty well showing up near the top of events ranking for months. Like I said, it's a game, I'm supposed to enjoy it.
One of the things I've been working on, in a slow but sure fashion, is unlocking all the upgrades slots in the water tower. You see, brewing water is essential in this game. Although, it is a pricey endeavor that only a few players outside of the game's founders could afford.
When you look at how much CBM you would need to unlock them, it's hefty. You would need 38,730 CBMs to unlock all the slots in a production building. Then, you never have to pay rent again!
Now, imagine doing that for the other 4 resource buildings in the game. You are looking at over 193K CBMs. I'm pretty sure the market doesn't even have that many sell orders. To put it in perspective, a 28-day rent for the water tower is around 203.2 CBM. So, the 38K price tag is like 10 years worth of rent. Would the game even last until then?
Here's the thing, you don't have to spend all that money to enjoy this game. I do so by choice. This is a game where all the upgrades and NFTs are bonuses instead of must-haves to expand your operation. I try my best to offer other players cheaper NFTs on @nftmart.
Of course, it is nice to be able to be self-sufficient and turn a profit. For that, you'd need to be a bit more crafty and cunning than following the game's script. Dabble in the markets. Build relationships, etc. The brute force method by buying a lot of CBMs can only go so far.
Let's put it another way. Pretend you are running your own small brewery business. It's not realistic to roleplay as some startup with multi-millionaires backing.
Each week, players earn hundreds of dollars worth of rewards from Cryptobrewmaster. Looks like starting this week, HIVE rewards are no longer a thing, and ASH will stay as the reward currency. The ASH token deserves an entire post on its own. So, I will leave it for another time.
For some players, the weekly rewards are the reasons why they play the game. They would think I am crazy for trying to unlock all the upgrade slots of a single building. To some, I have expressed my view:
Coming from games such as Magic or Hearthstone, the amount of money I've put into CBM is nothing. If I were all about the returns, I wouldn't be spending time playing this game. It's much easier for me to write a post like this and grab $20+ (before curation) in rewards.
The rewards from the game are more like kickbacks to me. Most other games don't do that. Even Hearthstone gives you a measly amount of gold to save up for the next expansion. Otherwise, you'd have to grind like a madman, and nobody has time for that.
Let's be honest, if you were actually about making money, you would be somewhere else.
Overall, I've had a rather pleasant experience in Cryptobrewmaster. It's one of the games on Hive that actually utilize HBD. I hope they do stick around for the years to come.