RE: The Future Of Everything: Communities

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I shared this article with the devs at Ethermore on their discord. This was a great article articulating the same kinds of thoughts I've been thinking about DAOs recently.

I see a lot of DAO gaming things popping up, but I do see a distinct lack of "communal support". Most of the time the "community" is a discord or telegram channel. I can't help but think HIVE Tribes is basically a perfect fit for some of these projects. Especially projects which build themselves entirely off of community engagement and community driven lore.



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It is sad there is so much activity on Discord and those types of applications and very little on chain. This is something that is going to have to change long term.

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I try to tell any devs I come across in this space to check out Tribes on HIVE. Instead of building your own social community front end and possibly back end from scratch, if your aim is to be a DAO, built the community on-chain, using an already established community.

Building out a DAO on HIVE, especially for gaming, could be a crazy interesting experience as well, since a massive part of HIVE users own Splinterlands cards. I'm excited for the future when games start utilizing NFTs cross-game.

Need some monsters for your NFT D&D userbase and some users to play them? There's quite a large base of users who own monsters from Splinterlands....

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