Christmas in DCITY - 16-day ROI Citizen Farming Strategy

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Ho Ho Ho Merry Christmas - This post is not financial advice !

IF you are looking for a super-fast and easy ROI then check out the returns of the lowest cost city that can access citizen minting growth in the @dcitygame that we all know and love.

If you haven't heard dCITY is that amazing hive based blockchain city simulation game that pays a handsome 40% APR right now for SIM POWER(30 day avg SIM holdings).

Check it https://dcity.io/

What does it take to mint citizens in DCITY?

You simply need to qualify your city to rank in the top 400 income leaderboard.

The income necessary for qualification has a really low barrier for entry and with a little understanding of the best card combinations you can easily make a valuable and profitable city that produces passive and semi passive income through citizen farming.

For the price of $1.11 or around 3 HIVE you can begin minting citizens which hold a value of $.08-$.18 or .18-.5 HIVE per day.

The "new" citizen minting mechanics were introduced some time last year and have had a profound effect upon the price of dCITY assets with the introduction of a citizen lifecycle.

As an example of the effect this had check out the price of the homeless.

Once upon a time back in 2021 the humble homeless citizen which was being massively & passively overprinted resulting in a price that was less than 1 SIM and today the last price for homeless was over 1147 SIM.

Of course, the homeless card has nearly been completely removed from the minting process with the introduction of students and the following jobs that citizens can become after college graduation.

You actually still have a small chance of obtaining the homeless cards after graduation, but you are more likely to receive positive income citizens who have tax refund status.

The way the game works now you must balance income with tax refund to qualify for the top 400 income as the print rate of SIM causes what seems like a never-ending tax rate of 100% for regular income.

So, what is the minimum number of cards necessary to qualify for top 400 income?

You can probably do it with less if you do a little more research but for the sake of this post, I am going to use a city modeled after @web-gnar who holds 13 cards in his city.

His city is in the top 400 but he needs to pay off his student debt.

Paying off student loans comes at a cost of 180 SIM and can be accessed through the city dashboard on the bottom right side of the menu.

In order to match income to tax refund you will need some buildings and citizens to work them.

With only 3 building cards and 8 citizens you can achieve leaderboard status.

Let's take a look at these cards in question:

1x Park

2x Ice Cream Shop

1x Sick Citizen

1x Young Citizen

2x Economist

2x Eco Activist

2x Student

The total bid price for these 12 cards is 7.6k SIM and the ask price is 15.3k SIM which is where I came up with the $1.11 cost to access this citizen farming strategy but as you can see if you place bids, you could do this for less.

Students are actively being sold at the current bid price of 901 SIM with an ask of 1460 SIM.

If you sold every student for the bid price of 901 SIM or .18 HIVE you would be able to ROI in 16 days with active citizen claims.

If you played the market and used the ask price of 1450 you could potentially ROI in as little as 11 days with active citizen claims.

Merry Christmas Love GIF by Red and Howling

The only barrier for the sales of students is the time it takes the young citizen card to mature into students.

This process can take longer when the President changes the aging rate of citizens but right now is the best time to get started because the rate is currently maxed out.

Citizen claims take place in the dcity discord and reward Young Citizens every 24 hours for top 400 income status.

Join the discord and say hello!

https://discord.gg/FkMAPV3



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5 comments
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Sell student cards for ROI? Aren't they supposed to earn you sim? 🤔🤔

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Fastest way to ROI game mechanics that I have seen outside of just playing the markets.

The tax refund needs to be balanced with income so you will need to sell citizens at some point to increase income either way. I prefer not to sell young citizens, but it will become necessary for this type of strategy as the -income stat they hold will affect the daily payout due to loss of income and leaderboard status. You may be able to offset this by stacking the Economist and playing with other card combinations.

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