BROBANG: Browser-based mini-game in Hive.

BROBANG: Browser-based mini-game in Hive.

CryptoCompanyCeo is already creating a game in Hive i.e Taka Token Island and the development of the game is still in progress. Based on the screenshots and partnerships of this game it looks like an entertaining game and many of the players are waiting for its release. I guess we need to wait a little more for the game but the team came up with the browser-based mini game "Brobang". Currently, this game has been released for the test players only, and based on their feedback and bug discovery, the game will be updated.

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Since I hold the tester role in CryptoCompanyCeo discord's,so I get access to this mini game and frankly speaking, I am quite impressed with the current game itself. I played multiple rounds of this game and below is my screenshot of one of the rounds played.

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I was supposed to test and find the bugs and I guess I failed miserably in finding the bugs but I enjoyed much in playing this game. These mini games have their own charm and not every time you want to make some complex "strategy" for playing the game.

Initially, the very first screen in which credentials of Brobang are supplied does show a "Unity" screen for 2-3 seconds. I guess if it can be avoided, then will be better. If it directly show the Brobang screen or covers up the "unity" screen with some other message or screen then it will look more aesthetic.

The background of the game is a little dark but I understand that it is for the purpose, so that one can be attentive in picking coins and avoid nails.

In current gameplay, I feel the user has more control in the game as a user can click on "Bros" at his own pace. There should be a penalty if Bros appears on board and the user has not scored any points in those "specific" or 2 seconds. This will test the user's judgment and reflexes as they have to quickly judge between pin and "Bros" and click the Bros.

The most difficult part of this game I found is when the board is full of Bros and all of them quickly disappear and I can click none of them. In the game there are many more chances that you will lose life/turn by missing "Bros" instead of clicking the nail, so one needs to be very precise while placing the cursor as clicking the background will have a penalty.

Another thing, I noticed that the level changes in the game with the score but I was not able to understand how exactly the game mechanics changes with the level change.

Overall, I found it to be a nice game that can be played quickly or in short intervals of time to refresh your mood and if this game comes with season rewards, then I guess it can be addictive for many as they keep challenging themselves to climb the leaderboards.

So, if you are eligible as per the announcement post, then I will recommend experiencing it.

Posted Using InLeo Alpha



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@saachi, the HiQ Smart Bot has recognized your request (1/1) and will start the voting trail.

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[@PowerPaul:] Thank you for the review! I will make the best out of it!

Some feedback: The level act like a multiplicator in these fast spawn waves you talked about. So "Bang * Level = Points" for a hit in a fast spawn wave.

Yes, the light is often dark because of regulating the visibility. I have something in mind which rewards fast playing with more light. But let's see. Before there are other, more awesome changes on the list.

Actually more players than testers can play. I think we have 10, 15 testers, but almost 120 CCCEO Access Codes given in our database, if a Hivians has the CCPower rank Silver 2, own a CCDPACK or because of other reasons. Most people doesn't realized yet... All about here: https://app.cryptocompany.ceo/accesscode.php

Thank you for your feedback how to extend, improve, what could be better! I note everything on a bis overview and meditate about. ;-)

I look forward to discover the next updates with you! As you mentioned the game runs pretty solid, I pointed out a 2, 3 minor bugs, cleaned them up and other stuff will reveal, but grate status all in all.

Next task is to enhance the music and the lights for higher levels/points levels. I think there will be some payouts for the rankings this week. You all guys & girls played so much! Let's test this function area, too!

See you! & Thank you once again for your test & report!


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I am not sure they can remove the splash screen or not because they built things on unity. There was some backlash against unity because of the new model they wanted to push...so I am not sure what to think about building new games on unity.

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