Holozing A Gift of the New Year

Dear Readers, First of all, Happy New Year to all of you. The 2024, is a Lucky year for all the viewers, investors, the up-coming POSH holders, HP delegations, staked $zing and the interested Gamers, who are desirously waiting for the New Gaming Project.


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At the eve of the new year, since people all around would be busy in celebrations, Enjoying Vacations and planning for new financing, it is a peak time to think about new earning opportunities. I guess, HoloZing has provided the opportunity for a creative and joyful financial investment.

I believe that the celebrations and vacations might slowdown the processes but it is just for a little time period, this is basically a short break to think over, get ready and make financial adjustments as how and to what extent investments would be profitable and gainful.

It has been informed that the Healers of the game is in the process of beautification, although all Healers will be almost similar in position but the class level will be different from each other class-wise, the similarity within the positions is well-thought because if it would have been different from each other it could create confusions.

The class differences are essential, as it depends on the equipment of the items, of course within each class if the items are different, the reclaiming/ saving are all different then it would be definitely different from class to class.


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This seems perfect as it is explained that similar to the creatures the Healers, will also be in the gaining XP slower, this would definitely enable the gamers to equalize and align creatures side by side with their Healers when they move ahead to the advanced level. I guess, this method would create interest and will make the player more focused to be watchful on either side with satisfaction.

The chance at healers’ base stats is detached, means no chance available, although plentiful chances will be available within the beautification part. The Healers will be having many beautification items as well as items will be having profiles of backgrounds.

The most interesting point is the restrictions part where different accessories will have single or double part etc. I think the limitation part of the Alpha Healers, which is still to be decided will play a significant role, I am of the opinion that this part should also have proper limitations and the Healers could be restricted in term of the using them in different chains, this might attract the gamers interest in terms of precautions.

Well! Need to see how it comes up, I think certain limitations at different levels makes the gamers cautious and alert and when there is a hardship balanced with smooth steps, it creates curiosity in the players. Anyhow, what has been thought will soon be explored and I hope that since the steps carry uniqueness therefore, all events will be efficiently planned as it is done so far.

...Pictures are Edited in Canva...



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