Splinterlands Weekly Challenge: Electric Eels

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Hello splinterlords and splinterladies around the, how are you feeling today? I have network issue here but am trying to find my possible best to play splinterlands everyday. This is the game I play everytime. I don't have time to play game in my phone anymore. It keeps me busy, I always have certain work to day unlike before I always play the game on my phone that gives me nothing.
Yesterday was really hard for me to complete my quest. I lost so many battles and my points was seriously reduced which got me crazy. The uniqueness of this game is that, "you always want to win, you don't want to lose". This is my mentality every time am playing splinterlands, and this got me to play the game everytime. I am so addicted with the game to the extent, I play the game anytime- morning, afternoon, evening, and midnight.
I have been checking splinterlands blog for days to know the monster for this week challenge despite poor network. After I completed my quest few hours ago, I decided to check the splinterlands blog again, then I saw, 'share your weekly battle challenge! Electric Eels. Eels is aquatic animal and is very sweet to eat, especially making it as pepper soup. Infact you are going to bite your hand while eating it. I works in riverine areas where I see different kinds of fishes and other aquatic animals. Just like how Eels were described, it has great skills, that is the reason is very difficult to catch in the river. It take skills to catch Eels, and also it takes wisdom to hold Electric Eels.

Electric Eels is a rare water monster with 2 melee attack, 3 speed and 5 health at level 1. To enjoy this monster in battles, you need to get level 5 of Electric Eels. The level 5 has 2 melee attack, 4 speed, 6 health and blast ability.

ELECTRIC EELS ABILITIES
Reach ability: it is understandable that any monster with reach ability is good at second position in the battle. When placing this type of monsters other than second position, it lose its attacking ability except battles with exceptional rules that allows monsters to fight in any position.
Blast ability: we often seen blast rule in splinterlands where all monsters will have blast ability. Blast is a ability that Electric Eels possessed either with blast rule or not, once you have level 5 of this monster in a battle, the moment it attacks; the blast ability affects the monster in the second position, thus damages the health or armor.
BATTLE RULES
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• Close Range: Range attack may be used in the first position in battles.
• Stamped: The trample ability can trigger attack multiple times per attack if the trampled monster is killed

PSX_20210721_162425.jpg I was paired with @ITANA in this battle. Click here to watch the battle.

BATTLE ARRANGEMENTS
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• Sea Monster: there are three factors that makes me used sea monster here:
-Melee Attack: looking at the melee of sea monster, there is no doubt that it is the perfect monster to start the the battle. One attack damaged 5 health from opponent monster. Looking at it in this battle, just one attack damaged 5 armors of Shieldbearer. Destroyed Sandworm with powerful melee attack
-The Healing Ability: with serious attack from peacebringer and evangelist would have been enough to bring Sea monster to an end but its healing ability was able to sustained it. In round 1 of the battle, the health of Sea Monster has dropped to 5 despite the healing ability. Healing ability was the one of the factors that enable Sea monster to fight through the battle without being eliminated.
-Health: I assumed that, if I chose monster with small health, It would have been eliminated. Possessing high number of health was crucial to how it lasted.

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•Electric Eels: The second monster to attack in the battle and first to attack from my lineup. Attacking peacebringer and damaged 1 armor was a good contribution to my lineup. I don't even believed that, Electric Eels would be the first Monster to attack from my side. Its contribution made it possible to destroyed peacebringer at the end of level 1. Therefore, its speed was impeccable and excellent. It does not fucked me up. It does the work perfectly.

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• Captain Ghost: bringing one magic attack was part of my planning. I prepared to afflict any healing monsters from my opponent lineup and attack its health directly without hitting the armor. I knew captain ghost is capable of doing such job. Unfortunately, there was no monster with healing ability in my opponent lineup. But that does not stop captain ghost to afflict peacebringer and eliminated truthspeaker at level 4; Despite the armor it attack health directly.

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• Crustacean King: Only the healing ability of Sea Monster would have not be enough to keep sea monster alive in this battle. But with the help of crustacean king that was increasing the health of Sea Monster every round was the major reason; sea monster was able to fight till final round. Crustacean King did not only increasing the health of Sea Monster but also attacked.

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• Sandworm: Slow to attack but it attacks was mighty. Destroyed peacebringer from behind at round 2 and Evangelist at the last round. One thing that fascinated me to used this monster was the melee and the sneaky ability. I like to attack in every side and angle. I learned that fighting in one direction sometimes is not good enough. Therefore, I need to learn tactics to fight in every side. Bringing Sandworm was so helpful in this battle.

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• Halfling Alchemist: placing this monster as my last monster was part of my strategies to win the battle. I knew it will take second round to destroy it because of its armor. Delaying was my major priority and breaking weapons was the second plan.

In conclusion, I like monsters with heavy melee like Sandworm and sea monster. Therefore, for me to continuously using Electric Eels, I need to buy more and leveled it up to level 5. That is when I can be using it effectively. Having 2 melee at level 5 is very good and it will be more effective in the battles than 1 melee attack. Hence, am looking forward to leveled it up to level 5.

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All the pictures and gif are gotten from splinterlands websiteStrikethrough



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