How Do You Choose What Games to Get Involved With and What to Pass in the Hive Ecosystem?

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Recently, we had what I'd call an abundance of announcements on Hive about new (and old-ish) games that have significant developments. I assume they are not the only ones we will be hearing about these months.

I understand where developers/owners of these games are coming from choosing this timing, at the beginning of the bull market. That gives the games higher chances of liftoff, sustainability, and profitability.

How about players/investors? How do we decide in which games we invest in and which we pass? Or what will be the strategy in the games we invest in?

There are often games with stretchy information at best asking for funding (for you to buy packs, for example) before you know much about them, not to mention having any sort of playable version.

In most cases, going in early matters a lot. The risk of the early adopters is rewarded. After all, I purchased a tract of land in Splinterlands based on some initial sketches that partially came into reality over 3 years later, and will probably fully be released after 5+ years since the land presale. So, I understand.

But how do we decide where to invest then? Like VCs? Or like gamers? Decisions to invest in Web3 games seem to be more like an investment decision and less like an entertainment decision and have been so for a long time.


Source

I'll need to come up with a plan to see how much of my liquid HIVE/HBD should I dedicate to the games and other bull market investments on Hive I decide to take. Right now it's zero, at least until next year. The strategy will likely be to have a full and early recovery of investment in all cases since my main objective long-term is HIVE Power, and I won't lose track of that. Afterward, I can play from profit, if it is the case.

For me, it is important if the gamer in me thinks a game could garner some interest (I've often been mistaken about this because people treat it like an early investment and not a game - so did I up there), if it seems to be a sustainable model, or if the owners have no idea how to set up a proper incentivization system. And how are development and maintenance paid for? It's also important how it is launched, which often is related to the first point. The team may be important in all of the above aspects, but it is important to understand how much is their real involvement and how much are they front-end brands.

In most cases, it is not profitable to join a game a good while after it's been launched, so I generally try to avoid these situations. If I don't catch the first wave, it's a "pass" from me. Pure investment decision... but games encourage that.

Some games, like Splinterlands (but not only), try to compensate by having special leagues for players who hold new assets to not be at a disadvantage compared to early adopters who hold all types of assets, while they develop new use cases for older assets (on land in the case of Splinterlands). While it will always be more profitable to join from the beginning, this way late arrivals have a chance to compete, at least among themselves.

Of course, a higher investment can usually also compensate for the time early players had to develop their accounts.

How do you choose which gamers you invest in and which you don't, on Hive? What are your criteria?


Want to check out my collection of posts?

It's a good way to pick what interests you.

Posted Using InLeo Alpha



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40 comments
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I feel it is just better to begin playing the game when you know you are ready to invest high or you may not be able to earn a reasonable amount
That’s why I have not began to play some Hive games

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I feel it is just better to begin playing the game when you know you are ready to invest high or you may not be able to earn a reasonable amount

That's not necessarily true. There are games where you start with no or a very small investment and require little of your time every day (idle games), and you can still grow your account/earn some rewards.

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I have seen the influx of them recently, I did decide to dive into Holozing. Mostly because of the team behind it but also I love the artwork.

Who knows what the future will bring, but Splinterlands left a bad taste in my mouth....So I'm cautiously optimistic now lol

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I am cautiously optimistic about Holozing too. Splinterlands has disappointed many times, that's true. Thanks for dropping by, Jon!

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Investing in Hive games requires a balance between the gamer's interest, sustainable models, incentivization systems, launch strategies, and team involvement, with early adoption often playing a crucial role in profitability.

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It's a pretty good question and in the past I witnessed a lot of projects that promoted a game and finally there was never a real game to play. I've decided that I will only invest into a game that is fully playable. I believe it's not an easy task to create a game, especially in the blockachain environment where not only the game has to be fun but it also has to create value. I belive that I can check this out only once the game is fully developed...

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Yes, normally that's what I would do. Unfortunately, the funding mechanisms of many games in the crypto space have been created in a way that users/players pay first and (potentially) receive later. You can join later but at a higher cost, and, at the same time, with less risk in a more advanced phase of the game development.

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I am generally not looking for games to invest in, but play. Basically, there needs to be a game there to play before I consider any tokens or nfts. Ironically, the gamefi space is on fire right now, but usually the tokenomics are very bad, which is something I would look at first.

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Yeah, unfortunately, I haven't seen a game that nails everything so far in Web 3. Both gameplay and tokenomics, and, on top of that, the trustworthiness of the team behind it. Maybe I haven't been around the crypto sphere enough, who knows?

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I have taken an interest in The Rise of the Pixels
I am ok with risking a little when their is potential for significant gain.

!ctp
!leo

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That's what early adopters do. Take a risk hoping to (or having the information they will) to get their return back and more.

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Take a risk hoping to

I focus on calculated risk and potential.
As you say...

or having the information they will

Not hope. I save hope for something else. Too many people chasing hope and following hyped up influencers. That just skews reality. !lol

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You can calculate risk and potential if you have enough information. But I agree that's the best way, and I try to base my decisions on that as well. But sometimes I just gamble with small amounts into projects I haven't researched properly. I suppose that's a calculated risk as well.

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I suppose that's a calculated risk as well.

Agree. Whereas a gamble is doing the same thing repeatedly and expecting better results each time around. That happens a lot. More often than not actually. Why hype campaigns work. !lol

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Yeah, there's too much of a gambling mentality in crypto. That should be secondary, maybe even marginally, not the primary focus of investors.

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This is a problem I am having right now. With all of these new games coming out [IC, Holo, Pixels] it might be nice to get into a game that is just starting. I've seen how big the return of investment is if you start on a game early on, and it becomes successful. But I can also see the risk, having experienced a lot of rugpulled games. I think it is a matter of seeing the team and the track record. Among the three I mentioned Pixels for me seems to have the best track record since its developers were the ones behind Peakd and Peakmonsters. I don't know if I will pursue it though, since their game seems complex and could be time consuming.

There is also the matter of how much you are willing to invest. I want to try them all, but doing so would make my investment in each smaller, as opposed to going all in on one. If only I had infinite money haha.

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Sometimes it is important to be able to discern how much can someone focus on a certain project and how much is it pulled in different directions. We know from the experience of Splinterlands that when they started to chase different directions things didn't go very well.

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That is a good analogy and I agree.

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I think it depends on the level of the commitment we want to have, whether we want to just play for fun or just for a short while, or do we do deeper to understand how the ecosystem works. As for me, with the recent changes in Splinterlands, I am okay to just stick to battles during my pockets of free time and playing guild brawls with my guildmates. Hehe!

As for investment, I think it depends on the situation. There were times where I sold SPS because I felt the game was not doing well (coupled with bear market), and there were times that I bought SPS (like recently).

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Yeah, but you're describing the evolution of our level of involvement with one particular game or ecosystem long after it's been released. I was more curious about how you make the decision when a new one is launched if you want to join it or not, what is the level of involvement/investment and if you have some preconditions before making your decision. I believe it's more difficult to make this decision early when there is little information, likely no gameplay, than later, when you can check out the game, see what others think about it, etc.

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Hmm I think it's more art than science to this. A little of gut feeling and a little of experience. I think over the years, I have placed more emphasis on the team behind the project, especially the leader or the "CEO-equivalent". On Hive, we can see their posts and see their interactions with others.

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I think over the years, I have placed more emphasis on the team behind the project, especially the leader or the "CEO-equivalent".

On Hive, games besides Splinterlands are small enough for this to have a high importance. But for a small team with a good owner, if the dev quits, the project rarely recovers.

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Yeah there's always this issue of key man risk. Seen that happen to some projects which I thought had promise.

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Personally, I think it has to be fun and the earnings have kind of died off. I don't really pay attention to it much but Rising Star and Splinterlands are still actively developing so I focus on those games.

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the earnings have kind of died off

That's interesting. Most crypto games I know have this defi component which means great APR at the beginning and diminishing returns later on. I think this is wrong for the health of the game (and a defi) because it incentivizes short-term speculation at the beginning of the game and not much later on. I also see attempts to change this model, but let's see if they are embraced in the crypto world.

I don't really pay attention to it much but Rising Star and Splinterlands are still actively developing so I focus on those games.

Rising Star is a pretty good example counter-example on Hive to the model described above. I joined one and a half later or so, started for free (but later invested to have 1mil STARBITS for the Millionaire mission). I still play it every day and I don't think I've taken anything out in over a year. It's not the best code or design, but they're on a mission to help undiscovered musicians, and people like what they're doing. Plus, the game can be fun for those who appreciate the type. And it looks like there are a couple of thousand players on Rising Star, which is good for the size of Hive's user base.

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I think this post is actually talking to me. It is really high time I begin to involve myself in games that is needed to be because I have been distancing myself from blockchain game for long

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Yeah, games are still a way to earn on Hive, plus, some are fun too.

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Within this whole year we have seen a lot of new games on this project and now in just a few days we have seen that there is a new game and all the people have delegated it and they Airdrops are also available, so in the near future Holozing game is going to be very popular

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Yeah, Holozing already has many fans, even before we have the gameplay. Acid and his posts have an important role in this.

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Thanks for your wisdom on game investing @gadrian. So Splinterlands the original game with the monsters would be a good investment. Is that game still around or is it all on the Land now? Thank you. Barb 😀 !BBH !CTP #ctp

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So Splinterlands the original game with the monsters would be a good investment.

It became pretty difficult to grow an account with a low investment. But with a significant one and consistency, that should still work very well.

Is that game still around or is it all on the Land now?

It's still around. Land is a separate thing on the same platform, but they have cards and a token in common (so far).

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OK @gadrian thanks for the info on both the investment that is low and about Splinterlands still being around. !BBH !CTP

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I guess it is high time I get involved in one game in the blockchain also as it is needed also.

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Not everyone plays games on Hive, but if you want to do that, it is one of the ways to earn on Hive and a few of them can be fun.

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