dCity - Research Center added but did not consider impact

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I have been wanting to add a Research Center for a while now to my dCity. Finally today, I noticed on the market that the costs was finally in the range that I consider affordable.

Research Center cost 987 SIM or 0.301 Hive.PNG

The Research Center was only 987 SIM or 0.301 Hive. When I was checking a few months ago, the cost of a research center was way over 1 Hive.

Importance of Research Center

The importance of having a Research Center is so that you will be able to start discovering technology from the technology tree.

To discover Technology must have research center.PNG

The Technology Tree consist of 6 different Technology branches:

  • Control
  • Education
  • Automation
  • Utility
  • Economy
  • Health

Technology tree pg1.PNG

Technology tree pg2.PNG

technology tree pg3.PNG

For the Research Center to be able to discover technology after the branches are unlocked, the probability of discovery is based on education. 80 Education = 1% chance of discovering technology.

The good news is the Research Center provides 10 additional Education points.

To discover Technology from research center must have 80 education.PNG

Impact of Adding

I did not consider the impact of adding the research center to my dCity. I totally overlooked the requirements to run the Research Center.

A Research Center requires 18 Workers and I only had 3 that were available to work.

Research Center requirements - 18 Workers.PNG

Due to this, both my Casino and Pizzeria went inactive.

Casino went inactvie when research center added.PNG

Pizzeria went inactive when Research center added.PNG

Now I will need to add workers to be able to reactive those two items.

dCity Map Prior

Here is my dCity Map prior to adding the Research Center.

Starting map.PNG

dCity Map after adding Research Center

Two of my cards went inactive and I now have 14 workers that I will need to hire to have everything back in the active status.

decity map after adding.PNG


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